Look here for great educational software designed to help students with their science skills. If you want to try it before you buy it, see if your local library has a copy. (It's a great place to donate your used software, too!)
Click on a software title or image to learn more or make a purchase. Links will take you to Amazon where you can read product details and customer reviews or directly to the manufacturer's or authorized dealer's website.
In this fantastic and funny anatomical interactive adventure, children join Seemore Skinless, a mischievous 3D skeleton, in a variety of games and activities aimed at answering commonly asked questions about the body. With My Amazing Human Body, children will learn about human anatomy, health, nutrition, and much more through fun activities like “building” a body and “a day in the life” of Seemore. Ages 6 to 10.
Bursting with machines, movies, animations and gizmos, plus all the wit and humor of David Macaulay, The New Way Things Work explains the fascinating worlds of history's from 7000 B.C. to the present. The program is divided into four main sections : " The A-Z of Machines", "Principles of Science", "History" and "Inventors" each explaining the workings of more than 150 simple and complex machines and inventions.
Learn basic scientific concepts, all explained with simple language and accompanied by colorful illustrations, animations and interactive learning environments with My First Amazing Science Explorer. Students then implement their basic understanding of just-learned concepts by conducting experiments, researching answers and recording their findings and observations. Ages 5 to 9.